This web show and review is NSFW and definitely not family-friendly in both content and context.
Taken from Digital Motion Comics:
The Godkiller: Walk Among Us illustrated film is the first in a trilogy of films about Tommy’s quest to save his sister.
16-year old Tommy (Justin Pierre, Motion City Soundtrack) lives with his sickly younger sister in a ravaged, post-nuke borderland.
When he discovers his sister will die without a new heart, Tommy follows an organ-stealing prostitute named Halfpipe (Danielle Harris, Halloween) into the savage Outer City on a quest to find a new heart for his dying sister. Once beyond the safety of his orphanage, Tommy discovers a war-torn land controlled by the evil fallen god Dragos (Davey Havok, AFI).
Aided by wizened holy-war veteran Mulciber (Lance Henriksen, AVP: Alien vs Predator) and scrappy bounty hunter Soledad (Nicki Clyne, Battlestar Galactica), Tommy will have to stand up to Dragos’ wrath before he can return to save his sister.
The film is 90 minutes long, and broken into three parts (that is to say, YouTube breaks to bring you a commercial every thirty or so minutes… and that coincides with the beginning of a new “act”). Godkiller is an illustrated film and a pioneer in the ‘motion comic’ genre. If you’ve got no idea what exactly a motion comic is don’t be stressed because until this film, neither did I. And I’m still not actually sure how to describe the style, other than to say that it’s a combination of illustration, voice overs and minimal motion animation. Definitely an epic and unique style, excellent for setting the creepy and occasionally terrifying tone of the movie.
This is the type of film that low blows you, waits for you to recover and then does it again. I really don’t even know what to say, so bear with me.
Godkiller: Walk Among Us is the first film since Requiem for a Dream which has made me feel uncomfortable. I considered that perhaps I just have a thing about drugs (yeah, #nerdconfession I didn’t watch Breaking Bad either) and to be honest, maybe I’m on to something there. But in this case, I don’t think that’s it. Godkiller is complex, and frighteningly human in that way that good sci-fi manages to be. It tests the boundaries of what it means to be human and is the kind of film you sit mesmerised through and then as the end credits roll you think “does this mean I need a psychiatrist?”.
It’s filthy and gross and weird and a whole host of other words associated with disturbing images and ideas and you really would not want to be caught watching it… BUT … at the end of the day… you like it. Or I liked it, anyway. And from the other reviews that I’ve read, so did a lot of people.
However, it’s definitely not for the faint of heart, or for new entrants into the sci-fi/horror genre. That’s largely because the film takes the horror part of its description very seriously and you’re treated to the sight of more than several things which will probably actually horrify you. So, what was it exactly that I liked?
Like I said, Godkiller is a true pioneer. The creative team was working on this film before other larger companies started and subsequently finished stylistically similar productions to bring their comic worlds to life. The voice overs work to draw you into the world and the narrative whilst the minimal image movement allows you to utilise your own imagination to fill in the motions accompanying the story. In essence it felt like a grown up version of a create-your-own-adventure book where you get to call upon every other movie you’ve ever watched to flesh out the sequences to your satisfaction.
I’ll confess right now that I’ve loved AFI since I was about 12, so to hear Davey Havoc’s voice as a creepy god was a pretty intense experience. He and the rest of the cast really were the highlight of the film for me because the voice talent they brought to their characters not only set the mood but also managed to make each character three dimensional by allowing the viewer to focus on the rawness of each character’s emotions. It takes a lot to conjure a complete image with nothing but the intonations and inflections of the voice and the cast did that wonderfully.
They say every great idea has been had before, and maybe it has. But Godkiller managed to bring together whatever mesh of ideas it came from and create something that certainly I was not expecting and had no real frame of reference to compare it to. That’s pretty mind-blowing in and of itself.
What didn’t I like?
Being freaked out for a full hour and not being able to look away.
Yeah, that’s pretty much it.
So if you’re a veteran of the horror genre, or an adventurous fan of sci-fi… or if you’re sure that nothing can ever freak you out after everything you’ve seen online… I’d say give Godkiller: Walk Among Us a try. You may enjoy it.
Mood Rating: Watch this movie with one friend you trust to bring you back from the brink of insanity. Lock the door and don’t turn the volume up too loud. Prepare for the trip of a lifetime.